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17th September - News

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MarcdeKoning - Administrator
Traffic Value: $468,983.12758 Netherlands
53 like this post 20 people
17/09/2016 00:09
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Let me try to take you on a journey through my imagination to understand what this next project is gonna be about.

Coinflip Evolved

Everyone knows our Coin Flip-robot, i've decided to call him Max.
Max the coin flip robot has been our loyal friend for a few years now.
But Max, like everyone else, grows up over time.
After becoming very good at what he does he suddenly evolved in a bigger, better version of himself.

We're building a freemium game based on our coin flip game.
Max, the robot that looks like a kid, will be transformed into a big, red robot.
We'll come up with an entirely new character that will be the "adult/tough" version of Max.

We intend to really work this one and if it turns out to be successful (And we sure believe it will be) then we will make an app out of it as well (Which won't offer BAP rewards)

I'll still be at the slovenian office for a week in which we'll be working with Kaya, a fresh designer to come up with a new character that will symbolize Max.
After that i'll be searching a video editor/creator which can make a trailer of about 30 seconds in which you see Max flipping the coin and turn into its adult version.
I think it will be "cool" if Max' adult version punches the coin, as he likes to show off his force.

This will be a very fun project to work on, as i'm totally allowed to let my imagination get the best of me grin



Here are the specs:


Basic (single player) implementation.

Coin Flip evolved will be a game where players get a certain amount of coins daily, via which they can play a coin flip game and try to rank up as much score as possible in order to get to the top of various competition ladders in order to get a share of the prize pools – the prize pools would consist of BAP or other in-game rewards, that they could then add to their PV account (or swap the reward for an in-game benefit). Players will be able to get more coins to play with via completing offers, watching rewarded videos, referring friends. The game would be a sub-site on PaidVerts, so completely accessible to non-PV users, but people who would register as a PaidVerts member would have some slight advantage on it.

So in a sense this would be a simple freemium game that anyone could play for at least a few minutes daily, and for that experience be potentially rewarded on their PaidVerts account. All it takes is a few minutes and completely non-binding for the user.

And as PV users take a few minutes to play the game they will potentially be creating a lot of value for PaidVerts and with spending just time, help PV to make additional revenues to add to ad issues, in return increasing their own potential profits on PV (on top of having a chance of getting that boost in free BAP, for nothing else, but some time, they'd likely spend on some other game). PV will be able to monetize via banner impressions, rewarded videos, offerwalls and in-game purchases. Also, as some of the game benefits will be tied to various PV elements (memberships or even any of the purchases), it will also result in additional sales of various PV advertising/upgrades.

1.) Play implementation
Users place a bet with coins and flip the coin (choose direction)
If they win they win 200% of the bet
The bets range from 1coin to unlimited

Players' winnings contribute towards daily/weekly/monthly competitions where they can win BAP. Basically the score is calculated (payouts – bets)

The winnings also contribute towards country competitions (p. 3).


2.) About coins

Users can get coins via various activities:

*Visiting
Users get 100 coins for free every day they come (visit) to the game. If you are a logged in PaidVerts member this bonus is increased by 50% (incentivizes sign ups – should be noted and incentivized somewhere!). PaidVerts users with membership upgrades get this bonus further increased by another 50% (100% total)
* The first day it's automatically added, the days onward they're shown a small notification that they received their daily coins

*Watching ads
Ads that give them either i.e. 20 points/ad, or (average ad value * $1 worth of coins purchases from shop). The rewarded ads could also give different rewards, like score multiplier for next X hours, next X spins...

*Offerwalls
that give around (average ad value * $1 worth of coins purchases from shop)
add offerwall notifications/availability if possible

*Shop purchases (top of the head numbers for now...)

SHOP NOTES– Users can use direct purchase via all processors we use now, and if users are logged in as paidverts user also via all their PV balances

One-time coin packs: (ofc make better numbers and not round ones – these are basic)
* Maybe rather skew bigger extra % towards bigger purchases, but then again take into account most of our users are tiny users so we should be aiming at converting at most of them as possible to paying users – the big fish will likely be rare
100 coins = $0.05
500 coins = $0.2 ( +25% coins)
1,500 coins = $0.5 ( + 50% coins)
3,500 coins = $1 (+ 75% coins)
8,000 coins = $2 (+ 100% coins)
21,000 coins = $5 ( + 110% coins)
43,000 coins = $10 (+ 115% coins)
87,000 coins = $20 (+ 117.5% coins)
220,000 coins= $50 (+120% coins)



Basic coin start increase upgrades (lifetime + make some fancy names):
* Incentivizes users to keep coming back daily – as they get bit by bit every day. Would help get more rewarded video views, compared to only having one time purchases ? as users buying a lot of coins likely won't bother viewing the video ads. But if they gain a certain small amount extra daily via this upgrade, they'll also be far more likely to also do the rewarded video ads to get that bit more coins
$0.5 – Gain an extra 20 coins daily
$1 – Gain an extra 50 coins daily
$2 – gain an extra 125 coins daily
$5 – gain an extra 300 coins daily
$10 – gain an extra 1000 coins daily
$20 – gain an extra 2500 coins daily

other items, profile pics, skins....

*achievements
amount of tosses, choosing head, tail # of times, # of times in a row choosing, first toss, coming back daily,....
- these give out some coin rewards for completing one

*Register on PaidVerts to get 1000 extra coins
*like PV on FB to get 1000 extra coins, follow on twitter to get 500 extra...


*referral program

- get 10 coins (or more, but multi accounting abuse issue!) for every referral who makes at least 1,000 in wagers
- 1% of coin value of ref wages (added on ref spin, stored as decimal in database)
Use achievements as „referral milestones“/additional incentives - i.e. Get 1 ref, get achievement and with it coins...
! NEED TO CONSIDER ABOUT MULTI ACCOUNTING ABUSE HERE A BIT MORE!

Is trying preventing multi accounting 100% actually really that important? If someone manages to do it, then they're basically just increasing their chance to win, but overall not doing us/paidverts any real damage. In fact, with more impressions etc they'll basically just add to the traffic value of the product a bit.

Possible prevention techniques:

limit game accounts from the same IP to i.e. 10 (but if there are cases where there are tens of PV users who play from the same Ip, they won't all be able to play the game).
Make a simple tracking tool of users who are likely abusing the system – by basically having a huge % of referrals who only wagered enough for their ref bonus to be added. i.e. if 1000 wagers is required for the bonus to be added, then any refs who made less than 2000 wagers would be considered as an attempt of multi accounting. And if the rate of such refs a player has goes beyond a certain point, we deserve the right to delete their account/void their ref winnings (likely the second is better)



*Surprise bar?
There's a bar that fills up with every flip for the user – when it's filled it gives the user some random reward – coins, some time bonus, score bonus (i.e. Reset to 0 score if under maybe...)
The bar fills up every 100 flips, and gives the user a random reward from these:
10 coins – 70% chance
50 coins – 10% chance
100 coins - 5%
1k coins - 4%
10k coins - 3%
100k coins - 1%
2x score multiplier for the next 1,2,4,... hours - 7%
later we can add items etc., but those are basic things that should be considered in implementation

3.) Competition breakdown idea:
registered users should get an email when they win a reward that links them to the game so they can collect it there
** we can also use this new game as an incentive for people to read potential PV marketing emails ? there can be a promo code hidden in the emails that they can use to get some coins. Same with when making an ad purchase etc. ? for every purchase you get a promo code you can use on the game once to get some coins


Daily – from 00-23:59 ST – reward of 100k BAP (rewards should be editable by admin for month ahead)
1st – 20% - 20k BAP
2nd - 15%
3rd – 12%
4th – 10%
5th – 8%
6th – 6%
7th – 5%
8th – 4%
9th – 3%
10th – 2% - 2k BAP
---------------- 85%
11th-20th get 1% = 10% - 1k BAP
21st - 30th get 0.5% = 5% - 500 BAP

Weekly – 00 monday to 23:59 sunday – 500k reward (editable also ofc)
1st – 10% - 50K BAP
2nd - 9%
3rd – 8%
4th – 6.5%
5th – 6%
6th – 5%
7th – 4%
8th – 3%
9th – 2%
10th – 1% - 5K BAP
---------------- 54.5%
11th-20th get 0.8% = 8%
21st - 50th get 0.5% = 15%
51st - 100th get 0.25% = 7.5%
101st - 250th get 0.1% = 15% - 500 BAP




Monthly – 1500k reward (editable also ofc)
1st – 10% - 150K BAP
2nd - 9%
3rd – 8%
4th – 6.5%
5th – 6%
6th – 5%
7th – 4%
8th – 3%
9th – 2%
10th – 1%
---------------- 54.5%
11th-20th get 0.8% = 8%
21st - 50th get 0.5% = 15%
51st - 100th get 0.25% = 7.5%
101st - 250th get 0.1% = 15% - 500 BAP


COUNTRY
There has to be an option for people to choose a country if the IP checks don't pick it up

Monthly – 3.5mil BAP
Top 10 countries get a share of the BAP reward

1st – 25% - 875k
2nd – 20% - 700 k
3rd – 15%
4th – 13%
5th – 10%
6th – 7%
7th – 4%
8th – 3%
9th – 2%
10th – 1% - 35k ? (would mean if 100 contributors they'd each get a minimum of 70 BAP via the equal share of the 20% of the reward)

Every participant (who did at least one spin during the competition) gets a base reward to claim of X coins based on which spot their country won:
1st – 1000 coins, 2nd 900 coins.... 10th 100 coins

The top 100 contributors of the country get the BAP reward shared as: (ofc if there's overall less than 100 contributors in a country, the BAP rewards are shared between them and not “100 people”)
*20% of the BAP reward is the base reward for every top contributor evenly
*80% of the BAP reward is added on top of base reward for player based on their relative contribution (negative scores ofc add 0 to reward and NOT deduct their reward)
player_reward = (country_reward*0.2) /top_contributor_count + (country_reward*0.8) * player_score_contribution/country_score



4.) USER EXPERIENCE & IMPLEMENTATION NOTES
For PaidVerts users & subsidiaries add some VERY obvious link/banner for the game!

Game account creation
When someone gets to the page the account is created for them on first spin (defaulted values before making the spin ofc):
a) If the player is logged in on PaidVerts already, the game account/profile is obviously linked to his PV account
b) If player is not logged in on PaidVerts, the game entry is stored, and linked to a placeholder cookie ID. Non-PV users will be prompted to register on PaidVerts, which after registering will link their PV account to their game account. In the prompt they'll also have an option - „already a pv member? Login to PV account to conenct your game account to your PV account“

NOTE – PV registration requires date of birth and gender, but this would DEFINITELY DETER people. As we shouldn't require „just some player“ to provide those details. So we should adjust our system to not really require them to provide those if they register from within the game. But if they'll ever go to regular paidverts pages, they'll first be asked to choose gender (like when we introduced gender when TA was implemented), and if they try and go to cashier they'll be asked to enter their DOB – until they don't enter it, they own't be able to use cashier.

Tutorial
We should definitely consider adding some super simple tutorial from the start

Chat...

If users' ip doesn't get recognized ask them to select country

OTHER THOUGHTS:

Since it's coinflip evolved, why don't' we add some extra coin flip evolution!!!
Basically you need to wager XX amount to evolve your coinflip bot.
And when you evolve your bot it gives you certain benefits – such as bigger score multiplier. Awesome grin

You can also then get various bot parts as drops, or buy them, that give you extra benefits. And you basically make your own “bad ass” robot over time.

And later on we can have people fight with these robots they built based on their stats. Basically people will see opponents robot, and one of them will throw the coin, and the other bot will stop it and show the result. And the more “bad ass” your robot is, the more chance it has of tinkering with that coin and making it in your favor.
klikdiva
Traffic Value: $1,701.2323 Honduras
40 like this post 5 people
17/09/2016 00:16
I'd rather see more work on proyects destined to earn external money to make us profit. How about the Lingua project? Or the google ads alternative? The cash Poker? Promoting more the exchanger and the casinos? There are too many games already and they keep moving the old money around, but not earning us any new money!
vecors
Traffic Value: $2,173.146 Portugal
5 like this post 30 people
17/09/2016 00:19
klikdiva,

Are you serious??

Coin flip has generated over half a million in revenue. With a simple and limited interface. Get your facts right about the games.

You are not a 1 week-old member... 
klikdiva
Traffic Value: $1,701.2323 Honduras
45 like this post 2 people
17/09/2016 00:24
I'd ask you the same Vecors. Bringing more and more games that do not get played that much does not bring us (us meaning the ones that invested money here and are way under ROI after 2 years of being here) any profits. 

Yeah, not a week old member, I've seen my share of swipswap here. I'm just fed up of the hippy happy news that keep hyping up but end up gone like ocean foam at the end of the day. I want to see more work in REAL money maker projects that bring us REAL profits.
vecors
Traffic Value: $2,173.146 Portugal
5 like this post 19 people
17/09/2016 00:25
What part of freemium and standalone product you didn`t get? 
druth8x
Traffic Value: $22,417.44153 United States
11 like this post 1 people
17/09/2016 01:02
I doubt I'll spend money on any of that, unless I can see clear enough profit for doing so.
That said, I see no harm in playing with what tokens I can get for free, and hope I rank and get something. Might even do some offers, esp if they are different than the PV ones (I'd rather get cash directly than hope I place higher), and ofc are free or something I'd use anyways.
danky
Traffic Value: $6,580.40645 United States
29 like this post 0 people
17/09/2016 02:31
Outside revenue/profits is needed.

I agree with the above comment about moving around money. We need new ideas that will bring money from different streams, not internal MTV or PV.

I've lost money on MTV, and don't plan on sinking another dime into it. I sure wish I could get RP by trying to hype up the community.
richiem
Traffic Value: $680.27326 Philippines
4 like this post 0 people
17/09/2016 02:51
I hope this can be an app soon and earn external money from external advertusers.
piro00
Traffic Value: $3,781.28667 Argentina
2 like this post 0 people
17/09/2016 03:04
Well, it's like a lot of things.

Did you thought makeing a pvp coinflip?, like the other games and MTV takes a little fee

To prevent cheating at the ref system, you can add something like whe your ref spend $1 or more you get the bonus
druth8x
Traffic Value: $22,417.44153 United States
2 like this post 1 people
17/09/2016 04:40
FBG's version of pvp coinflip is shootcamps, try it.
kingptc
Traffic Value: $2,018.34414 Lithuania
9 like this post 0 people
17/09/2016 04:56
It is really nice idea. Specially with the last part where members can upgrade their robot, this is the best part as people like that a lot, and to get a chance to interact with other members, is great. Just one suggestion, this game would be most used on phone I think, as if it would be very interactive then where you as person would like to play it, on bus, train, or just on your brake I think, so just saying that mobile version have to be released as soon as possible and combining that we have paidverts app, this would be perfect duel. Mobile version is more important that anything else I think. Just saying what is on my mind.
Best of luck with it, this can really be one of the best MTV product I think if made right.
jpla1991
Traffic Value: $773.5176 Portugal
28 like this post 0 people
17/09/2016 06:10
Seriously, who the hell wants to flip 150 coins? That won't generate any traffic, if you want to do it with games, you have to create really good games that cost some money and programers time. Or maybe just make flash games and put them on armorgames.com or kongregate.com. I see lots of games there that are created by only one programer, we could advertise pv/mtv there, give a little bonus on the PV account while the user gets achievements, or have some perks that had to be bought with cash. Basically the same idea, but not with a boring game like coin flip. Make an RPG, a platform game, a shooter, tower defense, something that makes the people play, then put it on Google and Apple store. I am totally against the renovation of a game that is good as it is.
Axiantor
Traffic Value: $14,813.95087 Portugal
6 like this post 9 people
17/09/2016 06:54
I think competition is the right choice. There's people paying millions all over the world in games so they can be better than others. And with a good design this may become really addicted.
stark100
Traffic Value: $729.96203 Hungary
4 like this post 0 people
17/09/2016 07:44
What about making shootout champs freemium version? That has i think bigger potential, and you have already told about it.
chung100
Traffic Value: $2,281.003 Viet Nam
8 like this post 0 people
17/09/2016 07:54
I don't play game 
stark100
Traffic Value: $729.96203 Hungary
4 like this post 0 people
17/09/2016 08:22
Some big gambler found PBG! Finally. I hope more to come.
k3ndg
Traffic Value: $968.7814 Philippines
11 like this post 0 people
17/09/2016 08:36
Do you think that game will change the FTQ payments and bring back dividends? if not then its just a waste of time. We need a game changer that brings back MTV to its glorious days. Not just hype and false hopes
stark100
Traffic Value: $729.96203 Hungary
5 like this post 0 people
17/09/2016 08:53
The biggest game changer would be if PP gave back 1 M dollars! smile
MarcdeKoning - Administrator
Traffic Value: $468,983.12758 Netherlands
37 like this post 9 people
17/09/2016 09:17
Did any of you really read the specs? I don't think you have based on the responses.

It's STANDALONE game.
It's a FREEMIUM (So no gambling)
It creates CROSS-REFERRING to Paidverts
We're gonna build AN APP out of it.
We can earn through ADVERTISING, REWARDED VIDEO'S, OFFERWALLS AND INGAME PURCHASES.

All I read is people saying that the same money will just go elsewhere, that doesn't make sense. At all.

This is just the first news update, I've told you that there were multiple. And it's great news and really thought about in depth.

There is more to come.
jpla1991
Traffic Value: $773.5176 Portugal
4 like this post 0 people
17/09/2016 09:51
It's not the game model that its bad, its the game itself. Coin flip is so boring, so obsolete, what makes MTV coin flip that good? I can also go to faucets and play hi-lo for a near 50% chance. In fact, I can play roullete or any other game like that. We need something fresh, something new, not a new mascot that throws a freaking coin. I once posted a thread called "New way to see ads". If you don't know where to spend the programers time, start there, whrre you can bring big brands like coca cola, apple and more.
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