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druth8x
Traffic Value: $22,417.44153 United States
21/01/2017
20:33
Ad Packs Purchased Yesterday: 1,240Active BAP: 580901801 BA: 2976000 AA: 5310734 Diff: +2.15MIL Consumed: 6.14MIL Inactive BAP: 60.34MIL (+2.16MIL) Bonus Ad Capacity Remaining: 641244373 (+4.31MIL) Payouts/Bets = Edge: 421,989,740/420,547,627= 100.5% Active Accounts: 66533 Unique Users Clicking: 30387 Group 0+: 35,879 Group 2+ (12K BAP+): 7,083 Group 4+: 1,332 Group 8+: 85 728 or 468 lmp Delivered: 1736200 125 lmp Delivered: 7968415
druth8x
Traffic Value: $22,417.44153 United States
22/01/2017
02:00
Ad Packs Purchased Yesterday: 1,331Active BAP: 579644051 BA: 3194400 AA: 5320396 Diff: -1.26MIL Consumed: 9.77MIL Inactive BAP: 60.74MIL (+400K) Bonus Ad Capacity Remaining: 640387015 (-857K) Payouts/Bets = Edge: 163,740,772/169,435,851= 96.5% (5.7MIL)
richiem
Traffic Value: $680.27326 Philippines
22/01/2017
02:44
Wow, less than 5.8 B in BAP!I think CoinFlipEvolved is the reason behind the increased BAP game volume. Maybe they thought of strategies while playing CE and want to apply it to BAP games. Maybe we can replicate this with other games like Roulette or Slots.
MarcdeKoning - Administrator
Traffic Value: $468,983.12758 Netherlands
22/01/2017
03:02
580m*
richiem
Traffic Value: $680.27326 Philippines
22/01/2017
04:03
Oops!Yes, below 580M, hehe.
dguy
Traffic Value: $15,993.01608 Canada
23/01/2017
00:10
So a good rule of thumb given the 2% house edge is that for every 100,000,000 in BAP bets, we should net out 2,000,000 BAP which works out to $1,000 in debt reduction or IOW $1,000 recouped from past sales of BAP.With that thought, maybe we could work to raise the gaming volume with incentives like contests, tournaments or player volume discounts and bonuses
druth8x
Traffic Value: $22,417.44153 United States
23/01/2017
10:10
Ad Packs Purchased Yesterday: 1,142Active BAP: 583096862 BA: 2740800 AA: 5298392 Diff: +3.45MIL Consumed: 4.59MIL Inactive BAP: 58.59MIL (-2.15MIL) Bonus Ad Capacity Remaining: 641689185 (+1.3MIL) Payouts/Bets = Edge: 80,291,891/83,276,659= 96.5%
Axiantor
Traffic Value: $14,813.95087 Portugal
23/01/2017
14:17
dguy I think the announced changes to PV will do the trick.
MarcdeKoning - Administrator
Traffic Value: $468,983.12758 Netherlands
23/01/2017
14:41
I wouldn't mind trying Dguy's idea out with higher house edge games.For example we'd announce that on a given day we'd have a volume based reward for the top 5 biggest "Keno"-players. Keno, which has a much higher house edge than other games would probably get a lot more attention if you would for example reward the biggest users with a 100-250k BAP reward. We could also use this on Roulette and such, where only with a perfect strategy you're able to stay under a 3% house edge. None of this would take any programming time either. It's definitely worth the shot.
jordy186
Traffic Value: $868.5955 Netherlands
23/01/2017
15:43
go for it
druth8x
Traffic Value: $22,417.44153 United States
24/01/2017
23:21
Ad Packs Purchased Yesterday: 2,088Active BAP: 583211648 BA: 5011200 AA: 5426693 Diff: +115K Consumed: 10.32MIL Inactive BAP: 61.52MIL (+2.93MIL) Bonus Ad Capacity Remaining: 644735119 (+3.05MIL) Payouts/Bets = Edge: 60,516,069/60,515,935= 100%
richiem
Traffic Value: $680.27326 Philippines
25/01/2017
01:01
2000 ads purchased! nice!
casio8978 - Forum moderator
Traffic Value: $14,531.83197 Slovenia
25/01/2017
07:07
Really nice indeed
dguy
Traffic Value: $15,993.01608 Canada
25/01/2017
09:46
but also $5000 in BAP consumed
druth8x
Traffic Value: $22,417.44153 United States
25/01/2017
10:15
That "consumed" has been confusing me as I don't think it's accurate.I think I have to account for Inactive BAP changes. If Inactive BAP gains, then, I think that I should subtract that gain from Consumed, as it wasn't removed, just made Inactive, and is still owed debt. If Inactive BAP decreases, then I think that I can add that to the Consumed. Meaning, "Consumed: 10.32MIL Inactive BAP: 61.52MIL (+2.93MIL)" Becomes Removed: 7.39MIL AND "Consumed: 4.59MIL Inactive BAP: 58.59MIL (-2.15MIL)" Becomes Removed: 6.74MIL Remember, Consumed all it is is AA + BA - Diff of Active BAP. One of these days, I was going to be more awake and fix this on my own. However, not that it is brought up, am I right? Inactive Movement needs to be accounted for and the way to do that is Inactive BAP Gains (Green), then to get Removed, need to subtract that from Consumed AND if Inactive BAP decreases (Blue), then get to add that to Consumed to get Removed. I think on weekdays we avg closer to 7MIL BAP removed, if avg BA buys and avg Game Edge. Considering, we give out 5mil BAP for "free", no wonder overall we keep creeping up, as our Game play quantity isn't high enough to remove all the BA + AA, nor is the non BAP PV Revenue picking up to give us larger Issues than a removal of 1.8MIL avg/ Group Day. Whether BAP becomes Inactive or Active, esp in quantities, can change that Consumed number by a lot, which at times is currently being masked. Now that I'm tracking Toatl BAP, I should just do BA+AA = TTDIF and that should be Removed Total, Right?
jordy186
Traffic Value: $868.5955 Netherlands
25/01/2017
11:36
Would be nice to create 1 more product/freemium game where ALL of the gains go towards daily ad issues and/or bap reductions.anyways it sounds correct druth
dguy
Traffic Value: $15,993.01608 Canada
25/01/2017
13:26
I still think the inactive and active just add to the confusion. Total BAP is what we owe so that is what I would go with unless you plan to figure out a methodology to active and inactive BAP
druth8x
Traffic Value: $22,417.44153 United States
25/01/2017
14:30
I thought Active BAP was more correlated to Group Ad %'s (still had to subtract non Group aka 1-99 Active from the Total to get the even clearer picture, noting of course that when sys stats and Group Distribution is calculated is often 8hrs difference, so nothing is perfect.)...but more and more I'm thinking while that may have been the case in the past, it isn't these past months.6m to 20m …........ 0,128…........ 13 …........ (Wed) 6m to 20m …........ 0,130 ........ 13 …........(Mon &Tues) However, maybe it IS based on Total BAP, which seems wrong, and not how I remember learning how the distribution %'s worked. Active BAP has been very close to 580mil for awhile now. 580mil x 13% = 75.4MIL BAP / 13 members = 5.8MIL aka short of 6mil BAP (much less buffers) Total BAP has been very close to 640mil for awhile now. 640mil x 13% = 83.2MIL BAP / 13 members = 6.4MIL not too big a buffer (mine is currently 250% more of that) Just to see if it makes sense for a random other BAP Group: Look, for them, it seemingly only moved % based on members, rather than in relation with an updated look at ANY Active/Total BAP picture. 96k to 180k …........ 0,051 …........ 312 (Tue&Wed) 96k to 180k …........ 0,050 …........ 310 (Mon) 580mil x 5% = 29MIL / 310 = 93,548 aka short of the 96K, much less any buffer. 640mil x 5% = 32MIL / 310 = 103,226 a solid buffer. Both buffers are theoretically close to 7%. IF Active BAP has nothing to do with Group Ad Size, then there is really no reason to track Inactive or Active BAP. Still, when I add 100 BAP through 6mil BAP groups, that is 100%, exactly, no rounnding needed. No extra % for 1-99 or Inactive. So, it IS what I thought, but somehow we don't have enough % for our group lvls, let alone buffers. Are they overestimating Group 1? 25.7% spread among those ~14,900 members, means even based on 580mil, the avg 1600-12,000 group member has 9,957BAP....REALLY?
druth8x
Traffic Value: $22,417.44153 United States
25/01/2017
15:42
Current/Old method: Ad Packs Purchased Yesterday: 1,673 Active BAP: 581213727 BA: 4015200 AA: 5484107 Diff: -2MIL Consumed: 11.5MIL (Removed 10.09MIL) Inactive BAP: 62.93MIL (+1.41MIL) Bonus Ad Capacity Remaining: 644141078 (-594K) Payouts/Bets = Edge: 76,163,092/81,730,772 = 93% (5.5MIL)
jordy186
Traffic Value: $868.5955 Netherlands
26/01/2017
09:21
i think its time for some interaction with the members.We remove millions of baps through our products every single day of the week. I think we should use 1M baps every week for special contests. some examples: - The top 20 that buys the most adpacks saturday and sunday (top 10 60K each 11-20 40K each) - The top 10 that plays the most games during a week. - like and share facebook posts. 50 random chosen users win i guess i can go on ....but i believe getting a weekly thing where we can win would help us all to get more interaction. Use our social media and forums to promote it. we have seen it worked really well. |